Month: June 2019

New Player Experience: Part 1

Salutations experienced Robot Pilots! In this blog we will provide an update on one of our Roadmap Items: New Player Experience. We identified a high attrition rate in the early game (like very early).  The most disappointing case of a player leaving the game is the player that never made it out of the tutorial. …
Read more

[def_dev_blog_about_localization]

Greetings Open Perpetuumers! Today I would like to show off some major advances in Perpetuum Game Client Technology (brought to you by Avatar Creations)! Not so long ago, we were graced by a small but revolutionary change to how the client can load and store localizations.  Some developers from Avatar Creations are still maintaining the…
Read more

The Pitboss

The Pitboss is here! We have been teasing the release of the Pitboss for months.  It has been in development for that long (among other things), so we are very excited to finally release the Pitboss into the wild!  I suppose this is just the beginning of an even greater invasion of new, challenging, and…
Read more

EP Curve and Boost Item changes

Hello all! We released the EP Boost Items a couple patches ago as a means to address issues players found with reasonably progressing with EP to get higher level skills.  To some extent this is intentional, getting all the skills very quickly makes EP or spending time in the game less valuable.  EP activity rewards…
Read more

Summertime on Nia: Patch 11 and EP Bonus Event

Greetings Agents! We have an exciting announcement for our next patch, our next EP bonus event, and an ongoing list of things we are working on for you to read and enjoy! Schedule of Events To celebrate our 11th patch we are having an EP Bonus Event for +10x. Starting on July 3rd going through…
Read more